This happens in all tests (minecraft, scaled, unscaled). What is happening now is that the higher quality pop-in is looking like low-quality repeating textures, there is no smoothing or anything. What am i doing wrong?Īnything within a certain vicinity of my flying character is normally loaded into memory as the higher quality generation instead of a less quality representation of the world. Instead, it's as if its changed to a very low quality texture being applied to make it look like the textures from Minecraft instead of the textures from WU, and there is no smoothing being applied between the tiles. My understanding is that the world should have been smoothed out from the blocky Minecraft look, but this isn't happening. When i use Scaled Mode, it horizontally stretched my map correctly by 4x, but the 4x vertical stretching turned out like the two images below. But i'm getting certain problems show up in Wurm Unlimited when i'm testing out the map. I've been playing around with it using a world map i created originally for Minecraft in World Painter a few years ago. First off, this is one amazing tool! Thank you for taking the time to create this and work through the specifics to make it better over time. Revert Back to 2.02 version resolve the trouble. : InvalidClassException while loading worldĪt .load(WorldIO.java:109)Īt .WurmUnlimitedExporter.main(WurmUnlimitedExporter.java:84)Ĭaused by: java.io.InvalidClassException: failed to read class descriptorĪt java.io.ObjectInputStream.readNonProxyDesc(Unknown Source)Īt java.io.ObjectInputStream.readClassDesc(Unknown Source)Īt java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)Īt java.io.ObjectInputStream.readObject0(Unknown Source)Īt java.io.faultReadFields(Unknown Source)Īt java.io.faultReadObject(Unknown Source)Īt 2.readObject(World2.java:465)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt java.io.ObjectStreamClass.invokeReadObject(Unknown Source)Īt java.io.ObjectInputStream.readSerialData(Unknown Source)Īt java.io.ObjectInputStream.readObject(Unknown Source)Īt .load(WorldIO.java:92)Ĭaused by: : 2$BorderSettingsĪt (Unknown Source)Īt (Unknown Source)Īt $AppClassLoader.loadClass(Unknown Source)Īt 0(Native Method)Īt (Unknown Source)Īt java.io.ObjectInputStream.resolveClass(Unknown Source)Īt .resolveClass(WPCustomObjectInputStream.java:34)Īt .readClassDescriptor(WPCustomObjectInputStream.java:41) Error while loading "EmdroW.1.world" is it a WorldPainter world file? Seems that thare is trouble with last version of WorldPainter, I've just make the update and when use the converter this is what I've got :
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